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<title>九界建模 9jcg.com - 3D模型交易网站 - CG教程 RSS Feed</title>
<link>http://www.9jcg.com</link>
<description>九界建模是一个三维模型，贴图和其他数字创作产品的网上交易平台。任何人可以在上面发布和购买其他人的产品。这是一个真正的用户创作-用户消费的网络平台。无需交纳任何费用，模型作者也可以通过我们的交易平台获取收益。我们也提供免费的CG教程帮助你提高制作水平。
An online clear house for 3D Models, Textures and Stock Photograph. Free to Join and Free to Sell your stuffs. Growing library of 3D Models, Textures and Images.
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<title>www.9jcg.com</title>
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</image><item>
		<title>渲染技术和技巧 > Tutorial of the Florence Design Academy: GLOWING MATERIAL  for 3D Studio Max</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-224.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-4.htm' target='_blank'>渲染技术和技巧</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-224.htm' target='_blank'>Tutorial of the Florence Design Academy: GLOWING MATERIAL  for 3D Studio Max</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Mario Malagrino.htm' target='_blank'>Mario Malagrino</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-224.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_aa8435f0c932be4.glowing_materials.jpg' border='0' /></a>
		<br />
		发表日期: 2011-02-25 12:59:26
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-224.htm' target='_self' class='blog_link'>This tutorial of the Florence Design Academy (www.florencedesignacademy.com), the leading Design School in Europe, explains how to create a glowing material through Architectural and Standard materials.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-224.htm</guid>
		</item><item>
		<title>渲染技术和技巧 > Chrome material for 3D Studio Max</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-223.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-4.htm' target='_blank'>渲染技术和技巧</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-223.htm' target='_blank'>Chrome material for 3D Studio Max</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Mario Malagrino.htm' target='_blank'>Mario Malagrino</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-223.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_5204d8b5b29e6fa.chrome_material_in_3dsmax1.jpg' border='0' /></a>
		<br />
		发表日期: 2010-12-07 09:39:59
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-223.htm' target='_self' class='blog_link'>Tutorial of the Florence Design Academy: Chrome material for 3D Studio Max</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-223.htm</guid>
		</item><item>
		<title>3D建模技术 > Chair Modeling Tutorial - Spline technique</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-222.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-222.htm' target='_blank'>Chair Modeling Tutorial - Spline technique</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Florence Design Academy.htm' target='_blank'>Florence Design Academy</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-222.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_423d0b1fe8d7e05.1.jpg' border='0' /></a>
		<br />
		发表日期: 2010-03-17 17:48:32
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-222.htm' target='_self' class='blog_link'>Chair Modeling Tutorial - Spline technique</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-222.htm</guid>
		</item><item>
		<title>3D建模技术 > Modeling of Coca-Cola Bottle</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-221.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-221.htm' target='_blank'>Modeling of Coca-Cola Bottle</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Hamed Sabri.htm' target='_blank'>Hamed Sabri</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-221.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_34257892e2d2a2b.image01.jpg' border='0' /></a>
		<br />
		发表日期: 2009-11-19 14:33:26
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-221.htm' target='_self' class='blog_link'>This tutorial is intended to show you how to make a Coca-Cola bottle using Maya</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-221.htm</guid>
		</item><item>
		<title>3D建模技术 > Making of Batman Statue</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-220.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-220.htm' target='_blank'>Making of Batman Statue</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Stanislav Klabik.htm' target='_blank'>Stanislav Klabik</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-220.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_a7ac34a23873654.img01.jpg' border='0' /></a>
		<br />
		发表日期: 2009-11-16 20:05:10
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-220.htm' target='_self' class='blog_link'>The process of making a realistic looking Batman statue</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-220.htm</guid>
		</item><item>
		<title>渲染技术和技巧 > How to remove of the outer edges in mental ray images</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-219.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-4.htm' target='_blank'>渲染技术和技巧</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-219.htm' target='_blank'>How to remove of the outer edges in mental ray images</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-pixelcg.com.htm' target='_blank'>pixelcg.com</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-219.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_fcec0c4b3d502f5.th.gen.jpg' border='0' /></a>
		<br />
		发表日期: 2009-09-14 09:38:48
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-219.htm' target='_self' class='blog_link'>This issue is most evident when rendering an image with an alpha channel and then trying to use it in a compositing application.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-219.htm</guid>
		</item><item>
		<title>3D建模技术 > Build a NextGen Game Car: Part V [Texturing]</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-218.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-218.htm' target='_blank'>Build a NextGen Game Car: Part V [Texturing]</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Valentin Nadolu (AMC Studio).htm' target='_blank'>Valentin Nadolu (AMC Studio)</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-218.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_f0bb9b19fc117e1.building_nextgen_game_car_part5_12.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-15 14:36:26
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-218.htm' target='_self' class='blog_link'>This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium,the reader needs to have a basic understanding of the processes involved in modeling and texturing an object in Maya.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-218.htm</guid>
		</item><item>
		<title>3D建模技术 > Build a NextGen Game Car: Part IV [Texture Baking]</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-217.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-217.htm' target='_blank'>Build a NextGen Game Car: Part IV [Texture Baking]</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Valentin Nadolu (AMC Studio).htm' target='_blank'>Valentin Nadolu (AMC Studio)</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-217.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_e7979190ea8bcc8.building_nextgen_game_car_part4_04.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-10 16:15:33
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-217.htm' target='_self' class='blog_link'>This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium,the reader needs to have a basic understanding of the processes involved in modeling and texturing an object in Maya.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-217.htm</guid>
		</item><item>
		<title>3D建模技术 > Build a NextGen Game Car: Part III [UV Layout]</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-216.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-216.htm' target='_blank'>Build a NextGen Game Car: Part III [UV Layout]</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Valentin Nadolu (AMC Studio).htm' target='_blank'>Valentin Nadolu (AMC Studio)</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-216.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_7732a92dd1e23aa.building_nextgen_game_car_part3_06.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-10 16:08:05
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-216.htm' target='_self' class='blog_link'>This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium,the reader needs to have a basic understanding of the processes involved in modeling and texturing an object in Maya.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-216.htm</guid>
		</item><item>
		<title>3D建模技术 > Build a NextGen Game Car: Part II [Low-res model]</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-215.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-215.htm' target='_blank'>Build a NextGen Game Car: Part II [Low-res model]</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Valentin Nadolu (AMC Studio).htm' target='_blank'>Valentin Nadolu (AMC Studio)</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-215.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_772c9eb3bee4b40.building_nextgen_game_car_part2_thumb.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-10 15:56:45
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-215.htm' target='_self' class='blog_link'>This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium,the reader needs to have a basic understanding of the processes involved in modeling and texturing an object in Maya.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-215.htm</guid>
		</item><item>
		<title>3D建模技术 > Build a NextGen Game Car: Part I [High-res Modeling]</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-214.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-214.htm' target='_blank'>Build a NextGen Game Car: Part I [High-res Modeling]</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Valentin Nadolu (AMC Studio).htm' target='_blank'>Valentin Nadolu (AMC Studio)</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-214.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_5d71f92f75862b7.building_nextgen_game_car_part1_thumb.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-10 15:38:47
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-214.htm' target='_self' class='blog_link'>This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium,the reader needs to have a basic understanding of the processes involved in modeling and texturing an object in Maya.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-214.htm</guid>
		</item><item>
		<title>动画技术 > Maya - Use nCloth to animate scroll unrolling</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-213.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-2.htm' target='_blank'>动画技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-213.htm' target='_blank'>Maya - Use nCloth to animate scroll unrolling</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-rubberviscous.htm' target='_blank'>rubberviscous</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-213.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_055e60d1e36aa88.5_small.jpg' border='0' /></a>
		<br />
		发表日期: 2009-06-10 14:38:35
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-213.htm' target='_self' class='blog_link'>This tutorial will show you how to use Maya's nCloth to create a scroll unrolling.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-213.htm</guid>
		</item><item>
		<title>3D建模技术 > Blood elf - Making of</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-212.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-212.htm' target='_blank'>Blood elf - Making of</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Ziv qual.htm' target='_blank'>Ziv qual</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-212.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_39d3ea93d3e2bfe.bethumb.jpg' border='0' /></a>
		<br />
		发表日期: 2009-05-01 16:29:33
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-212.htm' target='_self' class='blog_link'>This tutorial covers some of the interesting steps of producing this image.<br />
starting with what sparked the idea, and covering the modeling, texturing, rendering and compositing. I will also share a few tips and tricks as I show the process.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-212.htm</guid>
		</item><item>
		<title>3D建模技术 > Rage over Babylon - Making of</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-211.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-211.htm' target='_blank'>Rage over Babylon - Making of</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Ziv qual.htm' target='_blank'>Ziv qual</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-211.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_122cd64b2ea3e9c.babylon_thumb.jpg' border='0' /></a>
		<br />
		发表日期: 2009-05-01 16:25:45
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-211.htm' target='_self' class='blog_link'>This tutorial covers the major points of producing this image, starting with the planning and covering the modeling, texturing, lighting, rendering and compositing. I will also share a few tips and tricks as I show the process.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-211.htm</guid>
		</item><item>
		<title>3D建模技术 > Ella - Making of</title>
		<link>http://www.9jcg.com/comm_pages/blog_content-art-210.htm</link>
		<description>
		<![CDATA[
	
		<a href='http://www.9jcg.com/comm_pages/blog_topic_clist-id-1.htm' target='_blank'>3D建模技术</a> > <a href='http://www.9jcg.com/comm_pages/blog_content-art-210.htm' target='_blank'>Ella - Making of</a> (发布者：<a href='http://www.9jcg.com/comm_pages/blog_author_clist-at-Ziv qual.htm' target='_blank'>Ziv qual</a> )
		<br />
		<a href='http://www.9jcg.com/comm_pages/blog_content-art-210.htm' target='_blank'><img src='http://www.9jcg.com/tutorials_thumb/thumb_fbdffe2cfa1cba1.ella_thumb.jpg' border='0' /></a>
		<br />
		发表日期: 2009-05-01 16:22:49
		<br />
		简介：<a href='http://www.9jcg.com/comm_pages/blog_content-art-210.htm' target='_self' class='blog_link'>In this tutorial I will cover some of the interesting steps of this project.<br />
I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.</a>
	
		]]>
		</description>
		<guid>http://www.9jcg.com/comm_pages/blog_content-art-210.htm</guid>
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