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最新博客文章:
渲染技术和技巧
>
Tutorial of the Florence Design Academy: GLOWING MATERIAL for 3D Studio Max
(发布者:
Mario Malagrino
)
发表日期: 2011-02-25 12:59:26
简介:
This tutorial of the Florence Design Academy (www.florencedesignacademy.com), the leading Design Sch......
渲染技术和技巧
>
Chrome material for 3D Studio Max
(发布者:
Mario Malagrino
)
发表日期: 2010-12-07 09:39:59
简介:
Tutorial of the Florence Design Academy: Chrome material for 3D Studio Max
3D建模技术
>
Chair Modeling Tutorial - Spline technique
(发布者:
Florence Design Academy
)
发表日期: 2010-03-17 17:48:32
简介:
Chair Modeling Tutorial - Spline technique
3D建模技术
>
Modeling of Coca-Cola Bottle
(发布者:
Hamed Sabri
)
发表日期: 2009-11-19 14:33:26
简介:
This tutorial is intended to show you how to make a Coca-Cola bottle using Maya
3D建模技术
>
Making of Batman Statue
(发布者:
Stanislav Klabik
)
发表日期: 2009-11-16 20:05:10
简介:
The process of making a realistic looking Batman statue
渲染技术和技巧
>
How to remove of the outer edges in mental ray images
(发布者:
pixelcg.com
)
发表日期: 2009-09-14 09:38:48
简介:
This issue is most evident when rendering an image with an alpha channel and then trying to use it i......
3D建模技术
>
Build a NextGen Game Car: Part V [Texturing]
(发布者:
Valentin Nadolu (AMC Studio)
)
发表日期: 2009-06-15 14:36:26
简介:
This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty l......
3D建模技术
>
Build a NextGen Game Car: Part IV [Texture Baking]
(发布者:
Valentin Nadolu (AMC Studio)
)
发表日期: 2009-06-10 16:15:33
简介:
This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty l......
3D建模技术
>
Build a NextGen Game Car: Part III [UV Layout]
(发布者:
Valentin Nadolu (AMC Studio)
)
发表日期: 2009-06-10 16:08:05
简介:
This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty l......
3D建模技术
>
Build a NextGen Game Car: Part II [Low-res model]
(发布者:
Valentin Nadolu (AMC Studio)
)
发表日期: 2009-06-10 15:56:45
简介:
This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty l......
3D建模技术
>
Build a NextGen Game Car: Part I [High-res Modeling]
(发布者:
Valentin Nadolu (AMC Studio)
)
发表日期: 2009-06-10 15:38:47
简介:
This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty l......
动画技术
>
Maya - Use nCloth to animate scroll unrolling
(发布者:
rubberviscous
)
发表日期: 2009-06-10 14:38:35
简介:
This tutorial will show you how to use Maya's nCloth to create a scroll unrolling.
3D建模技术
>
Blood elf - Making of
(发布者:
Ziv qual
)
发表日期: 2009-05-01 16:29:33
简介:
This tutorial covers some of the interesting steps of producing this image.
starting with wha......
3D建模技术
>
Rage over Babylon - Making of
(发布者:
Ziv qual
)
发表日期: 2009-05-01 16:25:45
简介:
This tutorial covers the major points of producing this image, starting with the planning and coveri......
3D建模技术
>
Ella - Making of
(发布者:
Ziv qual
)
发表日期: 2009-05-01 16:22:49
简介:
In this tutorial I will cover some of the interesting steps of this project.
I will cover mod......
3D建模技术
>
Blood Knight focused making of tutorial: Advanced multi-channel texturing in Max
(发布者:
Ziv qual
)
发表日期: 2009-05-01 16:14:14
简介:
My main focus on the Blood Knight was the texturing / shading, I've used a unique method I like to c......
渲染技术和技巧
>
How to Render the Mudbox File in Maya
(发布者:
Ash-Man2
)
发表日期: 2009-03-12 10:20:44
简介:
In this tutorial we are going to explore 鈥渉ow to鈥 render the low poly mesh that was exported out o......
3D建模技术
>
Mudbox Head Sculpting
(发布者:
Rod Seffen
)
发表日期: 2009-03-08 22:24:55
简介:
Anatomy-based sculpting of a human head, with particular focus on facial structure and features.
3D建模技术
>
Monster from a Teapot Part 2
(发布者:
Panzar Studio
)
发表日期: 2009-03-08 21:12:30
简介:
A time-lapsed video showing the progression of a character starting from a base teapot to a finished......
3D建模技术
>
Monster from a Teapot Part 1
(发布者:
Panzar Studio
)
发表日期: 2009-03-08 21:10:23
简介:
A time-lapsed video showing the progression of a character starting from a base teapot to a finished......
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